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Tag: footgun

14 items with this tag.

  • Jun 21, 2026

    Expecting Per-Field Mutability in Structs

    • rust
    • structs
    • mutability
    • footgun
  • Jun 21, 2026

    Glob Imports in Public Code

    • rust
    • glob-imports
    • use
    • footgun
  • Jun 21, 2026

    Holding Collection Element References Across Mutation

    • rust
    • collections
    • borrowing
    • footgun
  • Jun 21, 2026

    Manual Index Loops for Speed

    • rust
    • iterators
    • performance
    • footgun
  • Jun 21, 2026

    Moving Out of FnMut Closures

    • rust
    • closures
    • fnmut
    • footgun
  • Jun 21, 2026

    Overbroad Catch-All Match Arms

    • rust
    • match
    • wildcard
    • footgun
  • Jun 21, 2026

    Partially Moved Structs with Update Syntax

    • rust
    • structs
    • move-semantics
    • footgun
  • Jun 21, 2026

    Pattern Variable Shadowing

    • rust
    • patterns
    • shadowing
    • footgun
  • Jun 21, 2026

    Stale Slice Indices

    • rust
    • ownership
    • slices
    • footgun
  • Jun 21, 2026

    Storing References in Structs Without Lifetimes

    • rust
    • structs
    • lifetimes
    • references
    • footgun
  • Jun 21, 2026

    String Byte Indexing

    • rust
    • strings
    • utf8
    • footgun
  • Jun 21, 2026

    Treating mod as include

    • rust
    • modules
    • mod
    • footgun
  • Jun 21, 2026

    Unchecked cfg Names

    • rust
    • cfg
    • lints
    • footgun
  • Jun 21, 2026

    Unconsumed Iterator Adapters

    • rust
    • iterators
    • lazy
    • footgun

Created with Quartz v4.5.2 © 2026

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